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Devlog
DEAD ZONE -KIT207
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Devlog
Dead Zone - References
May 22, 2025
by
ben1yeah
Dead Zone - References References Blenderian. (2025, April 21). How to make a simple house in Blender using Archimesh, free addon for architecture 3D model . Retrieved from How to make a simple house...
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Testing Session
May 19, 2025
by
dtorlop
During our testing session on Tuesday we received quite a bit of feedback, including areas of improvement, glitches and suggestions from the players to enhance our game. Some of the glitches or areas...
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Devlog 5: Final Touch ups Before Testing
May 19, 2025
by
dtorlop
This week's work consisted of completing any final touches to the project and working on finalising our weapon, to make sure our project is ready for the testing stage. After a team discussion, we dec...
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Devlog 4 - Maze Building, Animations, Camera Development.
May 12, 2025
by
ben1yeah
Devlog 4 - Maze Building, Animations, Camera Development. This week work continued on creating buildings, finishing animations for the Player character and zombie, and further developing the third per...
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Devlog 3 Level Design Updates.
May 05, 2025
by
ben1yeah
Devlog 3 Level Design Updates. A new building type was created in Blender and imported into scene1. It is currently used for the stores on scene1. The road on scene1 was originally too wide, so we tri...
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Devlog2 : Building design and Animation.
April 28, 2025
by
XxumamarcaxX
Devlog 2: Building Worlds and Breathing Life This week, our team focused heavily on world-building and animation, sound design and UI improvements to strengthen the foundation of the gameplay experien...
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Devlog1 : Lighting Up the Path
April 15, 2025
by
dtorlop
This week, our focus was on setting up the foundation for the next stages of the project. We started laying the groundwork for our main character and zombie models, scene setup, camera system, and env...
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